Application: Simulation
Goal: Maintaining consistent (physical) state
- Interaction occurs on O(milliseconds)
- Sample event: “[Duke] fires 9mm at the Wumpus…”
- Sample event: “Mouse button 2 clicked twice…”
Distribution limited to 1-1 or small K-K groups
Notifications are usually small and stateful(for example, delta updates)
Transformations: event aggregation, masking (filtering), batching, and dead-reckoning